At its core, Skill Inheritance enables players to grant a different active skill to a card on their team, however, being able to optimally utilize this mechanic requires a bit more finesse. In the past, the term used to express transferring new actives to a card was Skill Inheritance which in my head sounds much more pleasant compared to Manage Assists.
Regardless, either term may be used in this article but both mean the same thing. Skill Inheritance was introduced in May, and was one of the most game breaking aspects to come to Puzzle and Dragons. It provided players with an avenue to utilize duplicate monsters as well as lending customization to their favourite teams.
Skill Inheritance would allow you to pick and choose what actives you wanted pad skill inheritance providing the opportunity to use a stronger base card. However, with the most recent patch, the Skill Inheritance system renamed to Assist System will be receiving an overhaul to make it easier to transfer skills around along with providing a stat bonus to same colour bases and inherits. This article will only be focusing on the changes to Skill Inheritance along with how the actual process works and the other changes going live in the patch will be addressed separately.
The receiving card is often referred to as the base while the donating monster is the assistant.
Furthermore, the assistant card must be max awakened via Tamadrasbut no longer needs to be max level. In essence, Skill Inheritance allows you to customize your cards to your liking as you can utilize actives that come from normally non-synergistic monsters on a team. Continue reading Version 9.
That is one of the few verses from Shakespeare that I have retained from my High School days so that hopefully appeases my former English teachers. Regardless, which duplicate monster to keep or sell is quickly becoming a topic of interest, especially after the most recent 5x GFE event. Years ago, most duplicate monsters had very little meaning.
If you have not already, I strongly encourage you to read my various other articles that I will be making reference to throughout this discussion:. It can be challenging to go through a card-by-card basis of what to sell or keep and is somewhat redundant due to Reddit already covering that.
As such, I wish to go through my own thought process when determining if I should keep these extra duplicate monsters. Your situation pad skill inheritance differ from mine as well as Reddit so still use your own judgement.
Now that I am able to record pretty videos without horrible audio, I decided to share my thoughts and strategies of how I have been using Skill Inheritance on Mantastic. As I have repeatedly stated, you do not need to use Skill Inheritance on every single monster. Sometimes videos go too slow or fast, so here is a full recap of all the examples and rationale for my Skill Inheritance choices.
They all feature unique damage enhancement multipliers that scale based upon specific awakenings on your team.
This allows them to achieve ificantly higher multipliers compared to other options. Unfortunately, they all lack an ultimate evolution and only have average awakenings for themselves. In this article, I wish to explore pad skill inheritance viability of the Gemstone Princesses in both a sub and skill inheritance assistant role. Hopefully they all shine bright like a diamond. Each princess provides a damage enhancement based on the total of a specific awakening for your entire team.
Thus, Carat will grant 1. For example, if your team has 5 Skill Boosts in total, Carat will give you a 2. However, many end game teams can come with 10 of their respective awakening and the boost jumps to 4x 0. Silk is the only exception to the multiplier formula as those awakenings are much more abundant. I have cleared Arena 1 numerous times, but there is always an element of risk as I am using a non-ideal team. However, with the introduction of Skill Inheritancemy clear rates and consistency have ificantly improved. This is because I am able to inherit a valuable skill on to both Lucifers to give their actives more value and allows for access to a wider range of subs.
The following 90 second video showcases how Skill Inheritance helps trivialise the Kali at the end of Arena by utilising actives I would normally not have access to. This allows me to remove Awoken Loki from my team and replace him with Claire who has superior RCV and allows for easier stalling and the option of utilizing a 5 turn orb changer to hasten my runs.
This allows me to easily burst any floor and I have consistently one shot the Light Kali since. Skill Inheritance is Fantastic for players who are lacking key subs and still wish to clear high end content. It also allows me to be more creative with team building and active management as I need to carefully plan for the inherited active.
Also, thanks Momtastic for your Penta Lucifer with the damage enhance skill. In my post where I thoroughly analyse Skill Inheritance and its uses, I give a large disclaimer at the bottom that re as follows:. And this is true for the most part as it is very challenging to give specific examples of what to do as everyone has a different team with varying shortcomings.
However, after more digging and research, I came across three helpful links herehereand here which are all in Japanese, but the pictures help me gain a general understanding of the current meta in JP. As such, If anyone can link me to other sites such as these, it would be greatly appreciated as I have no idea how to navigate around.
There are of course all the popular options you are very familiar with, but these are less common and immensely powerful cards you may have idling away in your monster box. The Jewel Princesses are fantastic for skill inheritance due to their amazingly high multiplier for damage enhancement. They grant enhancement based on unique criteria such as specific awakenings so do not let their colours deceive you. Unlike the Norse Gods, they only boost damage for a single turn, but their enhancement is far greater.
Skill Inheritance is finally going live in North America and is one of the most anticipated features to come to Puzzle and Dragons. The goal of this post is to help transfer my knowledge to you on how Skill Inheritance works, when to use it, and advanced strategies to get the most value from your actives.
Puzzling those dragons
Skill inheritance or transfer will allow you to link two different monsters together as a means to have access to additional active skills. The base monster can be used as normal, but your linked monster assistant cannot be sold or used on your teams. Using a skill at any time will reset both skills and must wait again to use either.
This restriction can be problematic if you select a high priority monster as your base. The following chart illustrates which active pad skill inheritance can use and on which turn when having Awoken Isis as your base monster and Dark Kali as the assistant. In this example, you will still have your regular bind clearing ability from Isis on a 3-turn cooldown, but have the option of waiting 10 turns for the board refresh and making the bind clear unusable. This means that you can use Isis on turnsbut be forced to use Dark Kali on turn 10 and above.
Using an active at any time will immediately reset you back to the beginning of this cycle. In order to do so, you will require a new material called Tan. These Tan will be available through a special 50 stamina dungeon or MP shopbut the colour you receive is random and will require you to run numerous times to acquire the correct combination.
You can cancel the transfer at any time, but will not have your TAN or gold refunded. Introduction Skill Inheritance was introduced in May, and pad skill inheritance one of the most game breaking aspects to come to Puzzle and Dragons. Video commentary —video goes here— What does Skill Inheritance do? Introduction That is one of the few verses from Shakespeare that I have retained from my High School days so that hopefully appeases my former English teachers.
Introduction Now that I am able to record pretty videos without horrible audio, I decided to share my thoughts and strategies of how I have been using Skill Inheritance on Mantastic. Video with examples Explanation of the video Sometimes videos go too slow or fast, so here is a full recap of all the examples and rationale for my Skill Inheritance choices.
Video commentary Princesses at a glance Each princess provides a damage enhancement based on the total of a specific awakening for your entire team. Introduction I have cleared Arena 1 numerous times, but there is always an element of risk as I am using a non-ideal team.
Inheritance Setup Awoken Lucifer 1 inherits Satsuki Claire inherits Awoken Karin Awoken Lucifer 2 inherits Awoken Pad skill inheritance This allows me to remove Awoken Loki from my team and replace him with Claire who has superior RCV and allows for easier stalling and the option of utilizing a 5 turn orb changer to hasten my runs. Conclusion Skill Inheritance is Fantastic for players who are lacking key subs and still wish to clear high end content. This is a horribly loaded question and is probably on the forefront of most player's minds.
If you need a bind clearing active, you select a bind immune card, go to the list of bind removing actives, and inherit. If you need a board changer, same logic applies, but you can choose your least valuable active to use as a base. You need to systematically go through the list of assistance subs I provided above and find what you have at your disposal and determine if you need to bring those for that specific encounter.
Video and Example Inheritance Options Stand out assistance monsters There are of course all the popular options you are very familiar with, but these are less common and immensely powerful cards you may have idling away in your monster box.
Jewel Princesses The Jewel Princesses are fantastic for skill inheritance due to their amazingly high multiplier for damage enhancement. Introduction Skill Inheritance is finally going live in North America and is one of the most anticipated features to come to Puzzle and Dragons.
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